NEW 'PSX Chipmunk BASIC' v1.03 Read all about it in the readme.txt file. What is 'PSX Chipmunk BASIC' about? PSX Chipmunk BASIC is a little BASIC Interpreter based on David Gillespie pascal code from comp.source.misc in march 1990. The Chipmunk BASIC exists on several platforms, one of the most advanced version of this BASIC is 'Macintosh port' from Ronald H. Nicholson, Jr. You can find it and learn more about Chipmunk BASIC at http://www.nicholson.com/rhn/basic/ PSX Chipmunk BASIC however implements some of the great PlayStation ability functions like Sprite, 3D and Sound handling. Have a look to some ScreenShots and examples! Who Is 'PSX Chipmunk BASIC' made for? I made PSX Chipmunk BASIC as a exercise to explore each aspect of the PlayStation Programming, however some people manifested an interest to it for programming. With PSX Chipmunk BASIC, any non-C programmer will find a way to make some little programs, demos or games for the PlayStation. PSX Chipmunk BASIC can be used by anyone to test out some effects with sprites, render an image or a 3D object. Have a look to the PSX Chipmunk BASIC readme.txt file. What do I need? To make it work correctly, you need an Action Replay and a ComLink Interface with Caetla Roms or a Siocons Yaroze like Interface. Where can I get PSX Chipmunk BASIC? NEW: Download the PSX Chipmunk BASIC version 1.03 (full zip 464ko). Any more questions? Just e-mail me at : cany@brasil.brainstorm.fr. Other psxdev stuff My first PSX intro, the Newbie Intro.
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